Getting the first feedback from external parties through a public playtest for the unpublished title is critical for any game developer to polish their hard work after months, or years, of development. It is, however, also the point where the game can be abused, leading to the leakage of important information and causing damage to the future of the game.
From the standpoint of the players, it is fantastic to learn about the game early on through the leaked information, as they have been waiting a long time for it. The perspective of the developers about game leaks, however, might not be as good. By why?
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